Open source · open assets · fair credit

Credits

Last updated: 11 June 2026

0-0.io is built on open technology and benefits from community-made assets. This page credits the projects and people whose work the game stands on.

01 / ENGINE

Technology

The client renders with LittleJS by Frank Force (MIT licence). Physics on both sides of the wire is Box2D by Erin Catto (MIT licence) — the original engine in the browser, and a Rust port of the same engine on our servers, so every match plays out in one fair, shared simulation.

02 / AUDIO

Sound

03 / ART & TYPE

Art and typography

04 / COMMUNITY

Around the web

0-0.io plays in the browser-football lineage that HaxBall pioneered — respect where it's due.

Looking for more games like this? Browse the io games directory at iogames.space.

Think we missed a credit? [email protected]